Reaction time

Hit the pad the moment it turns green.

Sequence memory

Repeat the order in which the pads light up.

Chimp test

Remember where the numbers were and touch them in order.

Aim trainer

Hit thirty targets as fast as you can.

Tracking

Follow the lit balls while they move.

Friend or foe

Hit the enemies, leave your allies alone.

Last hit

Strike when the life bar goes under the notch.

Skill keys

Press the skill keys in the order shown.

  1. 1Pick your heroesChoose up to 30 heroes: each one gets a card with its goals and its combos.
  2. 2Learn their combosAcquire each combo in its two forms: as it is, and with the animation cancelled.
  3. 3Check them againCombos come back after a few days: say whether you still master them.

Export

Styled report · re-importable

Format

The file contains the series data: import it back from Scrims → Import series. Do not re-save or print it, or the data is lost.