Li Xin
Great Wall Guard
- Fighter
- The Great Wall
- 187 cm
- Pick rate
- 0.6%
- Ban rate
- 0.0%
- Win rate
- 47.1%
- Games
- 2,632
Great Wall Guard
Adjusted Skill Damage
Effect Adjustments: Before: Charging for 1s grants 35–70% Attack Speed for 3s after charging ends Now: Charging for 1s grants 45–90% Attack Speed that diminishes over 2s after charging ends
Cooldown: Before: 7s (-0.3s per skill level) Now: 7.5s (-0.3s per skill level)
Skill Mechanics Upgraded
New effect: When Li Xin switches from his Standard form to his Domination or Revenge form, he gains full Domination or Revenge Energy (Max: 100). He consumes 10 of the corresponding form's Energy per second. Switching forms clears the current form's Energy and grants (100 - current Energy) of the other type of Energy. Having the corresponding form's Energy increases the corresponding passive effect by 50% (the higher the corresponding form's energy, the greater the increase, up to 100%).
Skill 1: Lightning Dash Cooldown: 7s (-0.8s per level) → 6.5s (-0.3s per level) Skill 2: Chaos Wave Base damage: 300 (+60 per level) (+100% Physical Attack) → 450 (+90 per level) (+135% extra Physical Attack)

Nov 22, 2018Released on Global
Gains EXP when hitting enemy heroes with Basic Attacks and Chaos Wave.
17 picks in 2,632 games
Never picked in this period.
0 picks in 21 games
Small sample: 0 games with this hero. Read the percentages with care.
15 picks in 1,486 games
2 picks in 1,125 games
Small sample: 2 games with this hero. Read the percentages with care.
This hero was not played in this period.
Ranked by reliable win rate over the games played together; a hero needs at least 2 of them.
Adjusted Skill Damage
Effect Adjustments: Before: Charging for 1s grants 35–70% Attack Speed for 3s after charging ends Now: Charging for 1s grants 45–90% Attack Speed that diminishes over 2s after charging ends
Cooldown: Before: 7s (-0.3s per skill level) Now: 7.5s (-0.3s per skill level)
Base Damage: Before: 270 (+135 per skill level) (+90% extra Physical Attack) Now: 250 (+125 per skill level) (+85% extra Physical Attack)
Skill Mechanics Upgraded
New effect: When Li Xin switches from his Standard form to his Domination or Revenge form, he gains full Domination or Revenge Energy (Max: 100). He consumes 10 of the corresponding form's Energy per second. Switching forms clears the current form's Energy and grants (100 - current Energy) of the other type of Energy. Having the corresponding form's Energy increases the corresponding passive effect by 50% (the higher the corresponding form's energy, the greater the increase, up to 100%).
Skill 1: Lightning Dash Cooldown: 7s (-0.8s per level) → 6.5s (-0.3s per level) Skill 2: Chaos Wave Base damage: 300 (+60 per level) (+100% Physical Attack) → 450 (+90 per level) (+135% extra Physical Attack)
Passive: Void Slice Obtained Movement Speed: 30 → 20–40 Shadow follow-up damage: 65–205 → 75–150 (+24% extra Physical Attack) Skill 1: Righteous Fervor New effect: When charging up, Li Xin automatically attacks targets within range, dealing (50% Physical Attack) physical damage each time (every 2 attacks are considered 1 Basic Attack). Effect adjustment: After charging for at least 1s, gains 40% (+6% per level) Attack Speed for 3s → After charging for 1s, immediately gains 35% (+7% per level) Attack Speed, and gains Attack Speed for 3s after charging ends Increased Movement Speed: 100 (+10 per level) → 80 (+16 per level) Cooldown: 10s → 12s (-0.25s per level) Skill 2: Brutal Gouge Base damage: 280 (+50 per level) (+80% Physical Attack) → Two instances of damage, each dealing 180 (+36 per level) (+55% extra Physical Attack) Gouge damage: 90 (+18 per level) → 75 (+15 per level) (+24% extra Physical Attack) Cooldown: 6.5s (-0.3s per level) → 7s (-0.3s per level) Skill 3: Shadow Seal Playability improvement: Can move while casting. Base damage: 600 (+300 per level) (+120% Physical Attack) → 700 (+350 per level) (+210% extra Physical Attack)
Skill 1: Righteous Charge Base damage: 50 (+10 per level) (+50% Physical Attack)–150 (+30 per level) (+150% Physical Attack) → 150 (+30 per level) (+50% extra Physical Attack)–450 (+90 per level) (+150% extra Physical Attack) Skill 2: Blade Flurry Base damage: 100 (+20 per level) (+150% Physical Attack) → 390 (+78 per level) (+130% extra Physical Attack) New effect: The speed at which sword energy is unleashed is affected by Attack Speed. The higher the Attack Speed, the faster the sword energy is unleashed. Skill 3: Searing Edge Base damage: 150 (+50 per level) (+75% Physical Attack)–450 (+150 per level)(+225% Physical Attack) → 270 (+135 per level) (+90% extra Physical Attack)–810 (+405 per level) (+270% extra Physical Attack) New effect: Charge speed is affected by Attack Speed. The higher the Attack Speed, the faster the charging. Ultimate: Force Break Transformation duration: 3s (-0.5s per level) → 2s Improved Movement Speed during transformation New effect: Deals 200–400 (+60% extra Physical Attack) physical damage to enemies within range.
Increased Movement Speed and early game base stats, reduced mobility in Revenge form.
Base Movement Speed: Before: 370 Now: 375 Base Health: Before: 3,470 (+274.5 per hero level) Now: 3,512 (+274.4 per hero level) Base Physical Defense: Before: 106 (+21.4 per hero level) Now: 150 (+18.5 per hero level)
Movement Speed bonus from charging up: Before: 150 Now: 100 (+10 per skill level)
Hero sheet from HOK Camp Global (English) · fetched Oct 23, 2026. Artwork and videos belong to Tencent / TiMi Studio Group.
Local two-player draft
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