Yang Jian
Enforcer
- Fighter
- Celestia
- 185 cm
- Pick rate
- 5.2%
- Ban rate
- 2.0%
- Win rate
- 52.9%
- Games
- 2,632
Enforcer
Upgraded Skill Effects
New Effect: When energy is full and taking damage from outside a range of 1,250, Heaven-Earth Form no longer triggers.
Adjusted Skill Effect and Cooldown
Cooldown: Before: 6.5 (-0.3s per skill level) Now: 7.5 (-0.3s per skill level)
Movement Speed Reduction: Before: 25–50% Now: 15–30%

Oct 11, 2016Released on Global
Yang Jian's Basic Attack and skills can stack Resistance. After attaining max stacks, he gains crowd control immunity. If Yang Jian enters battle with a hero, he will enter the Heaven-Earth Form.
From pvp.qq.com (Chinese server), the items and summoner spells as they exist in the Global game. Arcana not included. Source
ItemsCore items
Spells
From pvp.qq.com (Chinese server), the items and summoner spells as they exist in the Global game. Arcana not included. Source
ItemsCore items
Spells
136 picks in 2,632 games
2 picks in 21 games
Small sample: 2 games with this hero. Read the percentages with care.
44 picks in 1,486 games
90 picks in 1,125 games
Ranked by reliable win rate over the games played together; a hero needs at least 2 of them.
Upgraded Skill Effects
New Effect: When energy is full and taking damage from outside a range of 1,250, Heaven-Earth Form no longer triggers.
Adjusted Skill Effect and Cooldown
Cooldown: Before: 6.5 (-0.3s per skill level) Now: 7.5 (-0.3s per skill level)
Movement Speed Reduction: Before: 25–50% Now: 15–30%
We've added a brand-new ability, the Heaven-Earth Form, enhancing Yang Jian's unique Resistance mechanic and visual appearance. We've also significantly optimized the hit mechanic for Heaven Hound, and added a new Heavenly Eye attack in the normal state, granting both recovery and true damage.
Heaven-Earth Form: Yang Jian gains Resistance whenever his Basic Attack and skills deal damage, up to 90%. When that maximum is reached, he gains crowd control immunity. If he fights an enemy hero while in this state, Yang Jian enters the Heaven-Earth Form, knocking back nearby enemies, enhancing his skills and range, and gaining 600–1,200 max Health. Heavenly Eye: Skill hits grant 1 stack of Energy, up to 3 stacks. When a target moves away from Yang Jian, Heavenly Eye fires a light beam, dealing 80–160 physical damage (+25% extra Physical Attack) and restoring 80–160 (+120% extra Health) Health (halved for non-hero units). When Heaven-Earth Form is not active, Yang Jian can gain up to 25% Resistance.
Yang Jian summons his Heaven Hound to charge, dealing 200–400 (+60% extra Physical Attack) physical damage and marking enemies, granting vision for 5s. The skill can be used again during this time to send the hound charging at the enemy again, dealing 300–600 (+90% extra Physical Attack) + 15% of the target's lost Health as physical damage. If Heaven Hound's charge misses, it stays at the endpoint, searching for targets. When Yang Jian approaches, Heaven Hound returns to him, reducing Unleash the Hound's cooldown by 50%. If an enemy dies while marked, Unleash the Hound's cooldown is refreshed.
Yang Jian sweeps with his spear, dealing 350–700 (+100% extra Physical Attack) physical damage to enemies in range, slowing them by 25–50% for 2s, and stunning them for 0.5s (doubled if the target's Health percentage is higher than Yang Jian's). After enemies are hit, Yang Jian's Basic Attacks deal an additional 125–250 (+36% extra Physical Attack) true damage. The Passive's Heavenly Eye attack also deals true damage for 5s.
Yang Jian uses Heavenly Eye to fire 3 light beams, each dealing 340–680 (+110% extra Physical Attack) physical damage to enemies along its path, recovering 300–600 (+4.5% extra max Health) Health (halved for non-hero units). If multiple light beams hit the same target, subsequent beams have 30% damage and 50% recovery.
Reduced cooldown for Skill 1 and Ultimate, and increased Ultimate's healing.
Cooldown: Before: 6s Now: 6s (-0.2s per skill level)
Cooldown: Before: 28s (-6s per skill level) Now: 22s (-3s per skill level) Beam Hit Health Recovery: Before: 220 (+110 per skill level) (+5% extra Health) Now: 220 (+110 per skill level) (+50% extra Physical Attack) (+5% extra Health)
Hero sheet from HOK Camp Global (English) · fetched Oct 23, 2026. Artwork and videos belong to Tencent / TiMi Studio Group.
Local two-player draft
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