Diaochan
Renowned Dancer
- Mage
- Wei
- 172 cm
- Pick rate
- 1.3%
- Ban rate
- 0.5%
- Win rate
- 38.2%
- Games
- 2,632
Renowned Dancer
Increased skill damage and recovery
Base Damage: Before: 130–260 (+40% Magical Attack) Now: 140–280 (+40% Magical Attack) Health Recovery: Before: 130–260 (+1.5% extra Health) Now: 140–280 (+1.5% extra Health)
Base Damage: Before: 260 (+52 per skill level) (+52% Magical Attack) Now: 260 (+52 per skill level) (+55% Magical Attack)
Increased Skill Damage
Base Damage: Before: 240 (+48 per skill level) (+45% Magical Attack) Now: 260 (+52 per skill level) (+52% Magical Attack)

Feb 7, 2023Released on Global
Applies stacks to the opponent. At max stacks, deals area damage and slows enemies, while recovering Health.
From pvp.qq.com (Chinese server), the items and summoner spells as they exist in the Global game. Arcana not included. Source
ItemsCore items
Spells
From pvp.qq.com (Chinese server), the items and summoner spells as they exist in the Global game. Arcana not included. Source
ItemsCore items
Spells
34 picks in 2,632 games
Never picked in this period.
0 picks in 21 games
Small sample: 0 games with this hero. Read the percentages with care.
31 picks in 1,486 games
3 picks in 1,125 games
Small sample: 3 games with this hero. Read the percentages with care.
This hero was not played in this period.
Ranked by reliable win rate over the games played together; a hero needs at least 2 of them.
Increased skill damage and recovery
Base Damage: Before: 130–260 (+40% Magical Attack) Now: 140–280 (+40% Magical Attack) Health Recovery: Before: 130–260 (+1.5% extra Health) Now: 140–280 (+1.5% extra Health)
Base Damage: Before: 260 (+52 per skill level) (+52% Magical Attack) Now: 260 (+52 per skill level) (+55% Magical Attack)
Increased Skill Damage
Base Damage: Before: 240 (+48 per skill level) (+45% Magical Attack) Now: 260 (+52 per skill level) (+52% Magical Attack)
Cooldown Mechanic Adjustments
Slow: Before: 50% Now: 25%–50%
Cooldown: Before: 10s Now: 10s (-0.3s per skill level) Cooldown Mechanic Adjustments: Before: -4s on hit Now: -3s on hit
New Effect: Skill's second phase can be used to close the magic circle. Cooldown Mechanic Adjustments: Before: Enters cooldown after skill is used. Now: Enters cooldown after the magic circle disappears.
Stat Nerfs
Base Damage: Before: 280 (+56 per skill level) (+56% Magical Attack) Now: 240 (+48 per skill level) (+45% Magical Attack)
Enhanced Base Stats
Base Health: Before: 3,060 (+195.4 per hero level) Now: 3,205 (+205.2 per hero level) Base Physical Defense: Before: 87 (+17.4 per hero level) Now: 110 (+17.4 per hero level)
Made cooldown reduction for Skill 2 smoother.
Health recovered upon triggering marks: Before: 120–274 Now: 130–260 (+1.5% extra Health)
Mechanics Changes: Before: All 3 lotus petals had a range of 500, and hitting with all 3 reduced Skill 2's cooldown by 4s Now: The first petal has a range of 500, the second 525, and third 550, and each petal that hits reduces Skill 2's cooldown by 1.33s
Hero sheet from HOK Camp Global (English) · fetched Oct 23, 2026. Artwork and videos belong to Tencent / TiMi Studio Group.
Local two-player draft
The next side is ready.