Sima Yi
Wei Strategist
- Assassin
- Mage
- Wei
- 184 cm
- Pick rate
- 0.4%
- Ban rate
- 0.0%
- Win rate
- 63.6%
- Games
- 2,632
Wei Strategist
Increased skill damage
Base Damage: Before: 250 (+50 per skill level) (+50% Magical Attack) Now: 275 (+55 per skill level) (+55% Magical Attack)
Base Damage: Before: 500 (+250 per skill level) (+100% Magical Attack) Now: 530 (+265 per skill level) (+110% Magical Attack)
Skill Mechanics Upgraded
Effect adjustment: Sima Yi gains vision of skill users within a range of 2,000 and 10 Shadow Force (Max: 50–100). After using the skill, Sima Yi condenses Shadow Force into a scythe, gaining an enhanced Basic Attack and 20–40 Movement Speed for 5s. Using the enhanced Basic Attack consumes all Shadow Force. For every 20 Shadow Force consumed, the enhanced Basic Attack's range increases by 3%. Each scythe strike deals 230–460 (+46% Magical Attack) magical damage and true damage equal to the Shadow Power. The first attack after summoning the scythe allows Sima Yi to dash behind the target, dealing 300–600 (+60% Magical Attack) magical damage (true damage is doubled). Effect improvement: The Energy bar has been removed, and the skill now consumes Mana instead. First-Hit Damage: Before: 330–660 (+70% Magical Attack) Now: 300–600 (+60% Magical Attack)
Base Damage: Before: 100 (+20 per skill level) (+20% Magical Attack) Now: 115 (+23 per skill level) (+23% Magical Attack) Effect Adjustment: Before: Enters cooldown upon use. Now: Enters cooldown after skill ends. Removes extra damage against non-hero units.

Oct 26, 2023Released on Global
Gains vision of casters within range. Using this skill will enhance his Basic Attack and deal damage.
From pvp.qq.com (Chinese server), the items and summoner spells as they exist in the Global game. Arcana not included. Source
ItemsCore items
Spells
11 picks in 2,632 games
Never picked in this period.
0 picks in 21 games
Small sample: 0 games with this hero. Read the percentages with care.
8 picks in 1,486 games
Small sample: 8 games with this hero. Read the percentages with care.
3 picks in 1,125 games
Small sample: 3 games with this hero. Read the percentages with care.
This hero was not played in this period.
Ranked by reliable win rate over the games played together; a hero needs at least 2 of them.
Increased skill damage
Base Damage: Before: 250 (+50 per skill level) (+50% Magical Attack) Now: 275 (+55 per skill level) (+55% Magical Attack)
Base Damage: Before: 500 (+250 per skill level) (+100% Magical Attack) Now: 530 (+265 per skill level) (+110% Magical Attack)
Skill Mechanics Upgraded
Effect adjustment: Sima Yi gains vision of skill users within a range of 2,000 and 10 Shadow Force (Max: 50–100). After using the skill, Sima Yi condenses Shadow Force into a scythe, gaining an enhanced Basic Attack and 20–40 Movement Speed for 5s. Using the enhanced Basic Attack consumes all Shadow Force. For every 20 Shadow Force consumed, the enhanced Basic Attack's range increases by 3%. Each scythe strike deals 230–460 (+46% Magical Attack) magical damage and true damage equal to the Shadow Power. The first attack after summoning the scythe allows Sima Yi to dash behind the target, dealing 300–600 (+60% Magical Attack) magical damage (true damage is doubled). Effect improvement: The Energy bar has been removed, and the skill now consumes Mana instead. First-Hit Damage: Before: 330–660 (+70% Magical Attack) Now: 300–600 (+60% Magical Attack)
Base Damage: Before: 100 (+20 per skill level) (+20% Magical Attack) Now: 115 (+23 per skill level) (+23% Magical Attack) Effect Adjustment: Before: Enters cooldown upon use. Now: Enters cooldown after skill ends. Removes extra damage against non-hero units.
Passive Effect Adjustment: Before: When Sima Yi receives magical damage, 50% of it will be converted into Health within 2s. Now: When Sima Yi receives magical damage, 25% of it will be converted into Health within 3s. Recovery effect for physical damage will be halved. New Effect: The suppression area lasts for 3s. Sima Yi's recovery effect is increased by 10% (+2% per skill level) while within the suppression area. Cooldown: Before: 6s (-0.2s per skill level) Now: 7.5s (-0.3s per skill level) Before: 250 (+50 per skill level) (+35% Magical Attack) Now: 250 (+50 per skill level) (+50% Magical Attack)
New Effect: If the skill is interrupted, 90% of the cooldown will be returned.
Adjusted Skill Damage
Base Damage: Before: 250–390 (+40% Magical Attack) Now: 230–370 (+40% Magical Attack)
Base Damage: Before: 260 (+52 per skill level) (+35% Magical Attack) Now: 250 (+50 per skill level) (+35% Magical Attack)
Passive Effect Upgrade
Passive Health Return: Before: 60% Now: 50%
Ultimate damage reduced
Base Damage: Before: 600 (+300 per skill level) (+120% Magical Attack) Now: 500 (+250 per skill level) (+100% Magical Attack)
Stat Changes
Base Damage: Before: 400 (+20 per hero level) (+65% Magical Attack) Now: 330–660 (+70% Magical Attack)
Hero sheet from HOK Camp Global (English) · fetched Oct 23, 2026. Artwork and videos belong to Tencent / TiMi Studio Group.
Local two-player draft
The next side is ready.