Marco Polo
Explorer
- Marksman
- Navenia
- 179 cm
- Pick rate
- 14.8%
- Ban rate
- 7.0%
- Win rate
- 44.5%
- Games
- 2,632
Explorer
Adjusted skill damage
Base Damage: Before: 150 (+19 per skill level) (+18% Physical Attack) Now: 120 (+24 per skill level) (+18% Physical Attack)
Adjusted Skill Damage
True Damage: Before: 40–82 (+35% Physical Attack) (can critical hit) Now: 100–200 (+35% extra Physical Attack) (cannot critical hit)
New Effect: Can Physical Lifesteal, can critical hit On-Hit Multiplier: 50% → Every 3 bullets count as 1 Basic Attack Effect Adjustment: Precision equipment passive multiplier adjusted to match Physical Attack bonus Base Damage (counts as Basic Attack): Before: 145 (+18 per skill level) (+25% Physical Attack) (cannot critical hit or lifesteal) Now: 150 (+19 per skill level) (+23% Physical Attack) (can critical hit and lifesteal)

Aug 23, 2016Released on Global
Basic Attack and skill hits place stacks on the opponent, dealing extra true damage at max stacks. The number of bullets fired by Skill 1 and Ultimate increases with Attack Speed.
389 picks in 2,632 games
Never picked in this period.
0 picks in 21 games
Small sample: 0 games with this hero. Read the percentages with care.
236 picks in 1,486 games
153 picks in 1,125 games
This hero was not played in this period.
Ranked by reliable win rate over the games played together; a hero needs at least 2 of them.
Adjusted skill damage
Base Damage: Before: 150 (+19 per skill level) (+18% Physical Attack) Now: 120 (+24 per skill level) (+18% Physical Attack)
Adjusted Skill Damage
True Damage: Before: 40–82 (+35% Physical Attack) (can critical hit) Now: 100–200 (+35% extra Physical Attack) (cannot critical hit)
New Effect: Can Physical Lifesteal, can critical hit On-Hit Multiplier: 50% → Every 3 bullets count as 1 Basic Attack Effect Adjustment: Precision equipment passive multiplier adjusted to match Physical Attack bonus Base Damage (counts as Basic Attack): Before: 145 (+18 per skill level) (+25% Physical Attack) (cannot critical hit or lifesteal) Now: 150 (+19 per skill level) (+23% Physical Attack) (can critical hit and lifesteal)
Effect Adjustment: Skill cast point animation lengthened slightly
New Effect: Can Physical Lifesteal, can critical hit On-Hit Multiplier: 50% → Every 3 barrages count as 1 Basic Attack Effect Adjustment: Precision equipment passive multiplier adjusted to match Physical Attack bonus New Effect: Every 2% Attack Speed increases skill casting speed by 1%. Barrage Count: Before: 12 (+1 for every 30% Attack Speed) Now: 12 (+3 per skill level) (casting time increases proportionally with barrage count) Base Damage (counts as Basic Attack): Before: 165 (+60 per skill level) (+35% Physical Attack) (cannot critical hit or lifesteal) Now: 170 (+65 per skill level) (+25% Physical Attack) (can critical hit and lifesteal)
Smoothed Attack Speed gains, improving growth.
Round Quantity Adjustments: Before: When Attack Speed is at 0%, 80%, 130%, and 180%, fires 5, 7, 9, or 11 bullets respectively. Now: Can fire 5 bullets from the start, but gains an extra bullet for every 30% Attack Speed, up to 6.
Round Quantity Adjustments: Before: When Attack Speed is at 0%, 80%, 130%, and 180%, fires 10, 13, 16, or 19 bullets respectively. Now: Can fire 12 bullets and gain an extra bullet for every 30% Attack Speed, up to 6.
Hero sheet from HOK Camp Global (English) · fetched Oct 23, 2026. Artwork and videos belong to Tencent / TiMi Studio Group.
Local two-player draft
The next side is ready.