Ming
Leader of the Yaotian Society
- 辅助
- Chang'an
- 181 cm
- 选取率
- 4.9%
- 禁用率
- 5.9%
- 胜率
- 48.5%
- 对局
- 2,632
Leader of the Yaotian Society
Increased skill damage
New Effect: When hitting an ally, the effect of increasing the target's main attack stat is increased by an extra 25% (diminishes rapidly over 4 seconds). Mana Cost: Before: 50 Now: 40 Cooldown: Before: 3s Now: 5s (-0.2s per skill level) Base Damage: Before: 25 (+5 per skill level) (+25% Magical Attack) Now: 30 (+6 per skill level) (+25% Magical Attack)
New Effect: The effect of reducing the target's Physical and Magical Defense upon hit is increased by an extra 25% (diminishes rapidly over 4 seconds). Mana Cost: Before: 50 Now: 40 Cooldown: Before: 3s Now: 5s (-0.2s per skill level) Base Damage: Before: 25 (+5 per skill level) (+25% Magical Attack) Now: 30 (+6 per skill level) (+25% Magical Attack)
Stat Nerfs
Passive Magical Attack Increase: Before: 75 (+15 per skill level) Now: 65 (+13 per skill level)

2023年7月19日Global 上线时间
Every 5s, Ming's next Basic Attack deals magical damage and heals himself and the linked teammate. The healing is reduced if the enemy is not a hero.
2,632 场中选择 130 次
此时间段内从未被选择。
21 场中选择 0 次
样本较少:该英雄共 0 场。请谨慎看待百分比。
1,486 场中选择 86 次
1,125 场中选择 44 次
此期间没有使用过该英雄。
按同场对局的可靠胜率排序;每位英雄至少需要 2 局。
Increased skill damage
New Effect: When hitting an ally, the effect of increasing the target's main attack stat is increased by an extra 25% (diminishes rapidly over 4 seconds). Mana Cost: Before: 50 Now: 40 Cooldown: Before: 3s Now: 5s (-0.2s per skill level) Base Damage: Before: 25 (+5 per skill level) (+25% Magical Attack) Now: 30 (+6 per skill level) (+25% Magical Attack)
New Effect: The effect of reducing the target's Physical and Magical Defense upon hit is increased by an extra 25% (diminishes rapidly over 4 seconds). Mana Cost: Before: 50 Now: 40 Cooldown: Before: 3s Now: 5s (-0.2s per skill level) Base Damage: Before: 25 (+5 per skill level) (+25% Magical Attack) Now: 30 (+6 per skill level) (+25% Magical Attack)
Stat Nerfs
Passive Magical Attack Increase: Before: 75 (+15 per skill level) Now: 65 (+13 per skill level)
Passive Effect Buffed
Recovery: Before: 210–420 (+40% Magical Attack) Now: 225–450 (+40% Magical Attack) Added Effect: Recovers an extra (+4% extra Health) Health.
Reduced the early game bonus to teammates.
Base Movement Speed: Before: 370 Now: 365 Passive - Good Omens: Enhanced Basic Attack's Health Recovery: Before: 210 (+15 per hero level) (+6% extra Health) Now: 210 (+15 per hero level) (+40% Magical Attack)
Enhanced Basic Attack's Health Recovery: Before: 210 (+15 per hero level) (+6% extra Health) Now: 210 (+15 per hero level) (+40% Magical Attack)
Stat Bonus to Allied Heroes: Before: 20 (+4 per skill level) (+10% Magical Attack) Physical Attack and 50 (+10 per skill level) (+20% Magical Attack) Magical Attack After: 20 (+4 per skill level) (+10% Magical Attack) main attack stat (every main attack stat = 1 Physical Attack or 2 Magical Attack) Attack Speed Bonus to Allied Heroes: Before: 20% Now: 10% (+2% per hero level) Passive Movement Speed Bonus Before: 12% Now: 7.5% (+1.5% per skill level)
Reduction to the target's Physical and Magical Defense: Before: 15% (+3% per hero level) Now: 10% (+2% per hero level)
来自 HOK Camp Global(简体中文)的英雄资料 · 获取于 2026年11月1日。插画和视频归 Tencent / TiMi Studio Group 所有。
本地双人选人
下一方已准备好。