Di Renjie
Chang'an Magistrate
- 射手
- Chang'an
- 178 cm
- 选取率
- 23.9%
- 禁用率
- 15.5%
- 胜率
- 52.2%
- 对局
- 2,632
Chang'an Magistrate
Adjusted Skill Damage
New Effect: Every 2% Attack Speed increases skill casting speed by 1% On-Hit Effect: Each token triggers on-hit effects → Entire skill counts as 1 Basic Attack Effect Adjustment: Precision equipment passive multiplier adjusted to match Physical Attack bonus Base Damage (counts as Basic Attack): Before: 120 (+24 per skill level) (+24% Physical Attack) (cannot critical hit) Now: 120 (+24 per skill level) (+18% Physical Attack) (can critical hit) Additional Magical Damage: Before: 100 (+20 per skill level) (+16% Physical Attack) Now: 90 (+18 per skill level) (+18% extra Physical Attack)
On-Hit Effect: Each token triggers on-hit effects → Entire skill counts as 1 Basic Attack Effect Adjustment: Precision equipment passive multiplier adjusted to match Physical Attack bonus Physical Damage (counts as Basic Attack): Before: 120 (+24 per skill level) (+24% Physical Attack) (cannot critical hit) Now: 120 (+24 per skill level) (+18% extra Physical Attack) (can critical hit) Additional Magical Damage: Before: 100 (+20 per skill level) (+16% Physical Attack) Now: 90 (+18 per skill level) (+18% extra Physical Attack)
Skill 1 damage reduced
Base Damage: Before: 155 (+25 per skill level) (+22% Physical Attack) Now: 120 (+24 per skill level) (+24% extra Physical Attack)

2015年8月18日Global 上线时间
Each Basic Attack stacks Swift Justice (up to 5 stacks), with each stack increasing his Attack Speed and Movement Speed.
来源:pvp.qq.com(国服),装备和召唤师技能仅取国际服中存在的部分。不含铭文。 来源
装备核心装备
技能
来源:pvp.qq.com(国服),装备和召唤师技能仅取国际服中存在的部分。不含铭文。 来源
装备核心装备
技能
2,632 场中选择 630 次
此时间段内从未被选择。
21 场中选择 0 次
样本较少:该英雄共 0 场。请谨慎看待百分比。
1,486 场中选择 335 次
1,125 场中选择 295 次
此期间没有使用过该英雄。
按同场对局的可靠胜率排序;每位英雄至少需要 2 局。
Adjusted Skill Damage
New Effect: Every 2% Attack Speed increases skill casting speed by 1% On-Hit Effect: Each token triggers on-hit effects → Entire skill counts as 1 Basic Attack Effect Adjustment: Precision equipment passive multiplier adjusted to match Physical Attack bonus Base Damage (counts as Basic Attack): Before: 120 (+24 per skill level) (+24% Physical Attack) (cannot critical hit) Now: 120 (+24 per skill level) (+18% Physical Attack) (can critical hit) Additional Magical Damage: Before: 100 (+20 per skill level) (+16% Physical Attack) Now: 90 (+18 per skill level) (+18% extra Physical Attack)
On-Hit Effect: Each token triggers on-hit effects → Entire skill counts as 1 Basic Attack Effect Adjustment: Precision equipment passive multiplier adjusted to match Physical Attack bonus Physical Damage (counts as Basic Attack): Before: 120 (+24 per skill level) (+24% Physical Attack) (cannot critical hit) Now: 120 (+24 per skill level) (+18% extra Physical Attack) (can critical hit) Additional Magical Damage: Before: 100 (+20 per skill level) (+16% Physical Attack) Now: 90 (+18 per skill level) (+18% extra Physical Attack)
Effect Adjustment: Removed on-hit effect
Skill 1 damage reduced
Base Damage: Before: 155 (+25 per skill level) (+22% Physical Attack) Now: 120 (+24 per skill level) (+24% extra Physical Attack)
Increased token damage.
Red Token Explosion Damage: Before: 110 (+20 per skill level) Now: 100 (+20 per skill level) (+16% Physical Attack) Blue Token Extra Damage: Before: 55 (+10 per skill level) Now: 50 (+10 per skill level) (+8% Physical Attack)
Increased base Movement Speed and the early game damage of Skill 1's tokens.
Base Movement Speed: Before: 360 Now: 370
Base Damage: Before: 140 (+28 per skill level) (+22% Physical Attack) Now: 155 (+25 per skill level) (+22% Physical Attack)
来自 HOK Camp Global(简体中文)的英雄资料 · 获取于 2026年11月1日。插画和视频归 Tencent / TiMi Studio Group 所有。
本地双人选人
下一方已准备好。