Dun
General of Wei
- 坦克
- 战士
- Wei
- 186 cm
- 选取率
- 19.3%
- 禁用率
- 9.7%
- 胜率
- 44.5%
- 对局
- 2,632
General of Wei
Stats Adjusted
Base Damage: Before: 400 (+80 per skill level) (+130% extra Physical Attack) Now: 350 (+70 per skill level) (+120% extra Physical Attack)
Base Damage: Before: 400 (+200 per skill level) (+10% extra Health) Now: 360 (+180 per skill level) (+10% extra Health)
Adjusted skill damage
Base Damage: Before: 420 (+84 per skill level) (+130% extra Physical Attack) Now: 400 (+80 per skill level) (+130% extra Physical Attack) Phase 2 Damage: Before: 420 (+84 per skill level) (+130% extra Physical Attack) Now: 400 (+80 per skill level) (+130% extra Physical Attack)
Base Damage: Before: 420 (+210 per skill level) (+10% extra Health) Now: 400 (+200 per skill level) (+10% extra Health) Area Damage: Before: 420 (+210 per skill level) (+10% extra Health) Now: 400 (+200 per skill level) (+10% extra Health)

2023年11月9日Global 上线时间
Periodic Passive effect: When Health drops beyond a certain threshold, taking damage will enhance him. While enhanced, he recovers Health when hitting enemies with skills and Basic Attacks.
来源:pvp.qq.com(国服),装备和召唤师技能仅取国际服中存在的部分。不含铭文。 来源
装备核心装备
技能
来源:pvp.qq.com(国服),装备和召唤师技能仅取国际服中存在的部分。不含铭文。 来源
装备核心装备
技能
2,632 场中选择 508 次
此时间段内从未被选择。
21 场中选择 0 次
样本较少:该英雄共 0 场。请谨慎看待百分比。
1,486 场中选择 351 次
1,125 场中选择 157 次
此期间没有使用过该英雄。
按同场对局的可靠胜率排序;每位英雄至少需要 2 局。
Stats Adjusted
Base Damage: Before: 400 (+80 per skill level) (+130% extra Physical Attack) Now: 350 (+70 per skill level) (+120% extra Physical Attack)
Base Damage: Before: 400 (+200 per skill level) (+10% extra Health) Now: 360 (+180 per skill level) (+10% extra Health)
Adjusted skill damage
Base Damage: Before: 420 (+84 per skill level) (+130% extra Physical Attack) Now: 400 (+80 per skill level) (+130% extra Physical Attack) Phase 2 Damage: Before: 420 (+84 per skill level) (+130% extra Physical Attack) Now: 400 (+80 per skill level) (+130% extra Physical Attack)
Base Damage: Before: 420 (+210 per skill level) (+10% extra Health) Now: 400 (+200 per skill level) (+10% extra Health) Area Damage: Before: 420 (+210 per skill level) (+10% extra Health) Now: 400 (+200 per skill level) (+10% extra Health)
Increased skill damage
Base Damage: Before: 250 (+50 per skill level) (+80% extra Physical Attack) Now: 300 (+60 per skill level) (+100% extra Physical Attack) Enhanced Basic Attack's Extra Damage: Before: 130 (+26 per skill level) (+40% extra Physical Attack) Now: 150 (+30 per skill level) (+45% extra Physical Attack)
Shortened skill's chain blade throwing cast point animation
Increased skill damage
Base Damage: Before: 400 (+80 per skill level) (+130% extra Physical Attack) Now: 420 (+84 per skill level) (+130% extra Physical Attack) Phase 2 Damage: Before: 400 (+80 per skill level) (+130% extra Physical Attack) Now: 420 (+84 per skill level) (+130% extra Physical Attack)
Base Damage: Before: 400 (+200 per skill level) (+10% extra Health) Now: 420 (+210 per skill level) (+10% extra Health) Area Damage: Before: 400 (+200 per skill level) (+10% extra Health) Now: 420 (+210 per skill level) (+10% extra Health)
Damage reduced
Base Damage: Before: 300 (+60 per skill level) (+100% extra Physical Attack) Now: 250 (+50 per skill level) (+80% extra Physical Attack) Enhanced Basic Attack's Extra Damage: Before: 150 (+30 per skill level) (+45% extra Physical Attack) Now: 130 (+26 per skill level) (+40% extra Physical Attack)
Adjusted the damage enhanced Basic Attacks deal to heroes and non-hero units
Extra damage of enhanced Basic Attacks: Before: 150 (+30 per skill level) Now: 150 (+30 per skill level) (+45% extra Physical Attack) Removed: The extra damage of enhanced Basic Attacks deal 175% damage to monsters.
Increased passive damage.
Base Damage: Before: 240 (+50 per skill level) (+100% Physical Attack) Now: 400 (+80 per skill level) (+130% extra Physical Attack)
Cooldown: Before: 8s (-0.6s per skill level) Now: 7s (-0.3s per skill level) Base Damage: Before: 200 (+25 per skill level) (+70% Physical Attack) Now: 300 (+60 per skill level) (+100% extra Physical Attack)
Cooldown: Before: 15s Now: 16s (-1.5s per skill level) Base Damage: Before: 300 (+125 per skill level) (+118% Physical Attack) Now: 400 (+200 per skill level) (+10% extra Health)
来自 HOK Camp Global(简体中文)的英雄资料 · 获取于 2026年11月1日。插画和视频归 Tencent / TiMi Studio Group 所有。
本地双人选人
下一方已准备好。