Lam
Former Wei Killer
- Sát thủ
- Đấu sĩ
- Jiang
- 180 cm
- Tỷ lệ chọn
- 7,7%
- Tỷ lệ ban
- 8,0%
- Tỷ lệ thắng
- 54,0%
- Số trận
- 2.632
Former Wei Killer
Increased skill damage and recovery
Base Damage: Before: 225 (+45 per skill level) (+45% extra Physical Attack) Now: 235 (+47 per skill level) (+50% extra Physical Attack) Enhanced Basic Attack Damage: Before: 50 (+10 per skill level) (+75% Physical Attack) Now: 70 (+14 per skill level) (+75% Physical Attack) Health Recovery: Before: 85 (+17 per skill level) (+15% extra Physical Attack) (+1% extra Health) Now: 100 (+20 per skill level) (+1.5% extra Health)
Balanced early and late game strength, and made it harder to repeatedly use enhanced Basic Attacks
Cooldown Before: 7s Now: 6.5s (-0.3s per skill level) Cooldown reduction for each enhanced Basic Attack hit: Before: 1s Now: 20% of maximum cooldown Rules for gaining marks: Before: Gains 1 mark per hit on an enemy (can gain up to two stacks from each target) Now: Gains 1 mark when using the skill and 1 mark for each enemy hit (no extra stacks from the same target) Health recovered from enhanced Basic Attack: Before: 70 (+14 per skill level) (+30% extra Physical Attack) (+2% extra Health) Now: 85 (+17 per skill level) (+15% extra Physical Attack) (+1% extra Health) New Effect: Landing a hit with the skill recovers 85 (+17 per skill level) (+15% extra Physical Attack) (+1% extra Health) Health. Recovers half this amount for hits on non-hero units

8 thg 12, 2020Ra mắt trên Global
Basic Attacks and skills deal extra true damage to targets with low Health.
202 lượt chọn trong 2.632 trận
Chưa từng được chọn trong giai đoạn này.
0 lượt chọn trong 21 trận
Mẫu nhỏ: 0 trận với tướng này. Hãy đọc các tỷ lệ phần trăm một cách thận trọng.
130 lượt chọn trong 1.486 trận
72 lượt chọn trong 1.125 trận
Tướng này không được chơi trong giai đoạn này.
Xếp theo tỷ lệ thắng đáng tin cậy trên các trận chơi cùng nhau; mỗi tướng cần ít nhất 2 trận.
Increased skill damage and recovery
Base Damage: Before: 225 (+45 per skill level) (+45% extra Physical Attack) Now: 235 (+47 per skill level) (+50% extra Physical Attack) Enhanced Basic Attack Damage: Before: 50 (+10 per skill level) (+75% Physical Attack) Now: 70 (+14 per skill level) (+75% Physical Attack) Health Recovery: Before: 85 (+17 per skill level) (+15% extra Physical Attack) (+1% extra Health) Now: 100 (+20 per skill level) (+1.5% extra Health)
Balanced early and late game strength, and made it harder to repeatedly use enhanced Basic Attacks
Cooldown Before: 7s Now: 6.5s (-0.3s per skill level) Cooldown reduction for each enhanced Basic Attack hit: Before: 1s Now: 20% of maximum cooldown Rules for gaining marks: Before: Gains 1 mark per hit on an enemy (can gain up to two stacks from each target) Now: Gains 1 mark when using the skill and 1 mark for each enemy hit (no extra stacks from the same target) Health recovered from enhanced Basic Attack: Before: 70 (+14 per skill level) (+30% extra Physical Attack) (+2% extra Health) Now: 85 (+17 per skill level) (+15% extra Physical Attack) (+1% extra Health) New Effect: Landing a hit with the skill recovers 85 (+17 per skill level) (+15% extra Physical Attack) (+1% extra Health) Health. Recovers half this amount for hits on non-hero units
Hồ sơ tướng từ HOK Camp Global (Tiếng Việt) · lấy ngày 1 thg 11, 2026. Hình minh họa và video thuộc về Tencent / TiMi Studio Group.
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