Lam
Former Wei Killer
- Assassino
- Combattente
- Jiang
- 180 cm
- Tasso di pick
- 7,7%
- Percentuale di ban
- 8,0%
- Percentuale di vittoria
- 54,0%
- Partite
- 2632
Former Wei Killer
Increased skill damage and recovery
Base Damage: Before: 225 (+45 per skill level) (+45% extra Physical Attack) Now: 235 (+47 per skill level) (+50% extra Physical Attack) Enhanced Basic Attack Damage: Before: 50 (+10 per skill level) (+75% Physical Attack) Now: 70 (+14 per skill level) (+75% Physical Attack) Health Recovery: Before: 85 (+17 per skill level) (+15% extra Physical Attack) (+1% extra Health) Now: 100 (+20 per skill level) (+1.5% extra Health)
Balanced early and late game strength, and made it harder to repeatedly use enhanced Basic Attacks
Cooldown Before: 7s Now: 6.5s (-0.3s per skill level) Cooldown reduction for each enhanced Basic Attack hit: Before: 1s Now: 20% of maximum cooldown Rules for gaining marks: Before: Gains 1 mark per hit on an enemy (can gain up to two stacks from each target) Now: Gains 1 mark when using the skill and 1 mark for each enemy hit (no extra stacks from the same target) Health recovered from enhanced Basic Attack: Before: 70 (+14 per skill level) (+30% extra Physical Attack) (+2% extra Health) Now: 85 (+17 per skill level) (+15% extra Physical Attack) (+1% extra Health) New Effect: Landing a hit with the skill recovers 85 (+17 per skill level) (+15% extra Physical Attack) (+1% extra Health) Health. Recovers half this amount for hits on non-hero units

8 dic 2020Uscito su Global
Basic Attacks and skills deal extra true damage to targets with low Health.
202 pick su 2632 partite
Mai scelto in questo periodo.
0 pick su 21 partite
Campione ridotto: 0 partite con questo eroe. Leggi le percentuali con cautela.
130 pick su 1486 partite
72 pick su 1125 partite
Questo eroe non è stato giocato in questo periodo.
Ordinati per percentuale di vittoria affidabile nelle partite giocate insieme; un eroe ne richiede almeno 2.
Increased skill damage and recovery
Base Damage: Before: 225 (+45 per skill level) (+45% extra Physical Attack) Now: 235 (+47 per skill level) (+50% extra Physical Attack) Enhanced Basic Attack Damage: Before: 50 (+10 per skill level) (+75% Physical Attack) Now: 70 (+14 per skill level) (+75% Physical Attack) Health Recovery: Before: 85 (+17 per skill level) (+15% extra Physical Attack) (+1% extra Health) Now: 100 (+20 per skill level) (+1.5% extra Health)
Balanced early and late game strength, and made it harder to repeatedly use enhanced Basic Attacks
Cooldown Before: 7s Now: 6.5s (-0.3s per skill level) Cooldown reduction for each enhanced Basic Attack hit: Before: 1s Now: 20% of maximum cooldown Rules for gaining marks: Before: Gains 1 mark per hit on an enemy (can gain up to two stacks from each target) Now: Gains 1 mark when using the skill and 1 mark for each enemy hit (no extra stacks from the same target) Health recovered from enhanced Basic Attack: Before: 70 (+14 per skill level) (+30% extra Physical Attack) (+2% extra Health) Now: 85 (+17 per skill level) (+15% extra Physical Attack) (+1% extra Health) New Effect: Landing a hit with the skill recovers 85 (+17 per skill level) (+15% extra Physical Attack) (+1% extra Health) Health. Recovers half this amount for hits on non-hero units
Scheda eroe da HOK Camp Global (Italiano) · recuperata il 1 nov 2026. Illustrazioni e video appartengono a Tencent / TiMi Studio Group.
Draft locale a due giocatori
Il lato successivo è pronto.