Yang Jian
Enforcer
- Combattente
- Celestia
- 185 cm
- Tasso di pick
- 5,2%
- Percentuale di ban
- 2,0%
- Percentuale di vittoria
- 52,9%
- Partite
- 2632
Enforcer
Upgraded Skill Effects
New Effect: When energy is full and taking damage from outside a range of 1,250, Heaven-Earth Form no longer triggers.
Adjusted Skill Effect and Cooldown
Cooldown: Before: 6.5 (-0.3s per skill level) Now: 7.5 (-0.3s per skill level)
Movement Speed Reduction: Before: 25–50% Now: 15–30%

11 ott 2016Uscito su Global
Yang Jian's Basic Attack and skills can stack Resistance. After attaining max stacks, he gains crowd control immunity. If Yang Jian enters battle with a hero, he will enter the Heaven-Earth Form.
Fonte: pvp.qq.com (server cinese), con gli oggetti e gli incantesimi dell'evocatore così come esistono nel gioco Global. Arcani non inclusi. Fonte
OggettiOggetti core
Abilità
Fonte: pvp.qq.com (server cinese), con gli oggetti e gli incantesimi dell'evocatore così come esistono nel gioco Global. Arcani non inclusi. Fonte
OggettiOggetti core
Abilità
136 pick su 2632 partite
2 pick su 21 partite
Campione ridotto: 2 partite con questo eroe. Leggi le percentuali con cautela.
44 pick su 1486 partite
90 pick su 1125 partite
Ordinati per percentuale di vittoria affidabile nelle partite giocate insieme; un eroe ne richiede almeno 2.
Upgraded Skill Effects
New Effect: When energy is full and taking damage from outside a range of 1,250, Heaven-Earth Form no longer triggers.
Adjusted Skill Effect and Cooldown
Cooldown: Before: 6.5 (-0.3s per skill level) Now: 7.5 (-0.3s per skill level)
Movement Speed Reduction: Before: 25–50% Now: 15–30%
We've added a brand-new ability, the Heaven-Earth Form, enhancing Yang Jian's unique Resistance mechanic and visual appearance. We've also significantly optimized the hit mechanic for Heaven Hound, and added a new Heavenly Eye attack in the normal state, granting both recovery and true damage.
Heaven-Earth Form: Yang Jian gains Resistance whenever his Basic Attack and skills deal damage, up to 90%. When that maximum is reached, he gains crowd control immunity. If he fights an enemy hero while in this state, Yang Jian enters the Heaven-Earth Form, knocking back nearby enemies, enhancing his skills and range, and gaining 600–1,200 max Health. Heavenly Eye: Skill hits grant 1 stack of Energy, up to 3 stacks. When a target moves away from Yang Jian, Heavenly Eye fires a light beam, dealing 80–160 physical damage (+25% extra Physical Attack) and restoring 80–160 (+120% extra Health) Health (halved for non-hero units). When Heaven-Earth Form is not active, Yang Jian can gain up to 25% Resistance.
Yang Jian summons his Heaven Hound to charge, dealing 200–400 (+60% extra Physical Attack) physical damage and marking enemies, granting vision for 5s. The skill can be used again during this time to send the hound charging at the enemy again, dealing 300–600 (+90% extra Physical Attack) + 15% of the target's lost Health as physical damage. If Heaven Hound's charge misses, it stays at the endpoint, searching for targets. When Yang Jian approaches, Heaven Hound returns to him, reducing Unleash the Hound's cooldown by 50%. If an enemy dies while marked, Unleash the Hound's cooldown is refreshed.
Yang Jian sweeps with his spear, dealing 350–700 (+100% extra Physical Attack) physical damage to enemies in range, slowing them by 25–50% for 2s, and stunning them for 0.5s (doubled if the target's Health percentage is higher than Yang Jian's). After enemies are hit, Yang Jian's Basic Attacks deal an additional 125–250 (+36% extra Physical Attack) true damage. The Passive's Heavenly Eye attack also deals true damage for 5s.
Yang Jian uses Heavenly Eye to fire 3 light beams, each dealing 340–680 (+110% extra Physical Attack) physical damage to enemies along its path, recovering 300–600 (+4.5% extra max Health) Health (halved for non-hero units). If multiple light beams hit the same target, subsequent beams have 30% damage and 50% recovery.
Reduced cooldown for Skill 1 and Ultimate, and increased Ultimate's healing.
Cooldown: Before: 6s Now: 6s (-0.2s per skill level)
Cooldown: Before: 28s (-6s per skill level) Now: 22s (-3s per skill level) Beam Hit Health Recovery: Before: 220 (+110 per skill level) (+5% extra Health) Now: 220 (+110 per skill level) (+50% extra Physical Attack) (+5% extra Health)
Scheda eroe da HOK Camp Global (Italiano) · recuperata il 1 nov 2026. Illustrazioni e video appartengono a Tencent / TiMi Studio Group.
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