Mulan
Great Wall Guard Commander
- Combattente
- Assassino
- The Great Wall
- 174 cm
- Tasso di pick
- 3,0%
- Percentuale di ban
- 1,0%
- Percentuale di vittoria
- 49,4%
- Partite
- 2632
Great Wall Guard Commander
Stats Buffed
Dual Swords Mode New Effect: Gain 80–160 (+1% extra Health) at full stacks New Effect: Mark can be stacked on non-hero units, but when fully stacked, the damage and healing effects are halved.
Dual Swords Mode Skill 1: Snaking Strike Cooldown: Before: 8s (-0.4s per skill level) Now: 7.5s (-0.3s per skill level) Heavy Sword Mode Skill 1: Sundering Slash Cooldown: Before: 8s (-0.4s per skill level) Now: 7.5s (-0.3s per skill level)
Increased Skill 2 Damage
Base Damage: Before: 360 (+72 per skill level) (+100% extra Physical Attack) Now: 400 (+80 per skill level) (+110% extra Physical Attack)
Base Damage: Before: 280 (+56 per skill level) (+75% extra Physical Attack) Now: 320 (+64 per skill level) (+85% extra Physical Attack)

18 ago 2015Uscito su Global
Gains Movement Speed when using dual swords. Skills and Basic Attacks apply marks to enemies. At 5 stacks, the marks detonate, dealing damage and inflicting silence and slow on the enemy.
Fonte: pvp.qq.com (server cinese), con gli oggetti e gli incantesimi dell'evocatore così come esistono nel gioco Global. Arcani non inclusi. Fonte
OggettiOggetti core
Abilità
Fonte: pvp.qq.com (server cinese), con gli oggetti e gli incantesimi dell'evocatore così come esistono nel gioco Global. Arcani non inclusi. Fonte
OggettiOggetti core
Abilità
79 pick su 2632 partite
Mai scelto in questo periodo.
0 pick su 21 partite
Campione ridotto: 0 partite con questo eroe. Leggi le percentuali con cautela.
59 pick su 1486 partite
20 pick su 1125 partite
Questo eroe non è stato giocato in questo periodo.
Ordinati per percentuale di vittoria affidabile nelle partite giocate insieme; un eroe ne richiede almeno 2.
Stats Buffed
Dual Swords Mode New Effect: Gain 80–160 (+1% extra Health) at full stacks New Effect: Mark can be stacked on non-hero units, but when fully stacked, the damage and healing effects are halved.
Dual Swords Mode Skill 1: Snaking Strike Cooldown: Before: 8s (-0.4s per skill level) Now: 7.5s (-0.3s per skill level) Heavy Sword Mode Skill 1: Sundering Slash Cooldown: Before: 8s (-0.4s per skill level) Now: 7.5s (-0.3s per skill level)
Dual Swords Mode Skill 2: Dagger Waltz Effect Adjustments: Before: Every two times damage is dealt during the spin at the endpoint stacks 1 balance mark. Now: Every time damage is dealt stacks 1 balance mark.
Heavy Sword Mode Ultimate: Blooming Blade Attack Boost: Before: 60 (+120 per skill level) Now: 90 (+90 per skill level)
Increased Skill 2 Damage
Base Damage: Before: 360 (+72 per skill level) (+100% extra Physical Attack) Now: 400 (+80 per skill level) (+110% extra Physical Attack)
Base Damage: Before: 280 (+56 per skill level) (+75% extra Physical Attack) Now: 320 (+64 per skill level) (+85% extra Physical Attack)
Increased damage reduction while wielding the heavy sword and the damage of Skill 1 when wielding both heavy and dual swords.
Heavy Sword Damage Reduction: Before: 40% Now: 45%
Damage dealt: Before: 60 (+10 per skill level) (+40% Physical Attack) Now: 70 (+14 per skill level) (+40% Physical Attack)
Damage dealt: Before: 100 (+18 per skill level) (+60% Physical Attack) – 500 (+90 per skill level) (+300% Physical Attack) Now: 120 (+24 per skill level) (+60% Physical Attack) – 600 (+120 per skill level) (+300% Physical Attack)
Scheda eroe da HOK Camp Global (Italiano) · recuperata il 1 nov 2026. Illustrazioni e video appartengono a Tencent / TiMi Studio Group.
Draft locale a due giocatori
Il lato successivo è pronto.