Marco Polo
Explorer
- Tiratore
- Navenia
- 179 cm
- Tasso di pick
- 14,8%
- Percentuale di ban
- 7,0%
- Percentuale di vittoria
- 44,5%
- Partite
- 2632
Explorer
Adjusted skill damage
Base Damage: Before: 150 (+19 per skill level) (+18% Physical Attack) Now: 120 (+24 per skill level) (+18% Physical Attack)
Adjusted Skill Damage
True Damage: Before: 40–82 (+35% Physical Attack) (can critical hit) Now: 100–200 (+35% extra Physical Attack) (cannot critical hit)
New Effect: Can Physical Lifesteal, can critical hit On-Hit Multiplier: 50% → Every 3 bullets count as 1 Basic Attack Effect Adjustment: Precision equipment passive multiplier adjusted to match Physical Attack bonus Base Damage (counts as Basic Attack): Before: 145 (+18 per skill level) (+25% Physical Attack) (cannot critical hit or lifesteal) Now: 150 (+19 per skill level) (+23% Physical Attack) (can critical hit and lifesteal)

23 ago 2016Uscito su Global
Basic Attack and skill hits place stacks on the opponent, dealing extra true damage at max stacks. The number of bullets fired by Skill 1 and Ultimate increases with Attack Speed.
389 pick su 2632 partite
Mai scelto in questo periodo.
0 pick su 21 partite
Campione ridotto: 0 partite con questo eroe. Leggi le percentuali con cautela.
236 pick su 1486 partite
153 pick su 1125 partite
Questo eroe non è stato giocato in questo periodo.
Ordinati per percentuale di vittoria affidabile nelle partite giocate insieme; un eroe ne richiede almeno 2.
Adjusted skill damage
Base Damage: Before: 150 (+19 per skill level) (+18% Physical Attack) Now: 120 (+24 per skill level) (+18% Physical Attack)
Adjusted Skill Damage
True Damage: Before: 40–82 (+35% Physical Attack) (can critical hit) Now: 100–200 (+35% extra Physical Attack) (cannot critical hit)
New Effect: Can Physical Lifesteal, can critical hit On-Hit Multiplier: 50% → Every 3 bullets count as 1 Basic Attack Effect Adjustment: Precision equipment passive multiplier adjusted to match Physical Attack bonus Base Damage (counts as Basic Attack): Before: 145 (+18 per skill level) (+25% Physical Attack) (cannot critical hit or lifesteal) Now: 150 (+19 per skill level) (+23% Physical Attack) (can critical hit and lifesteal)
Effect Adjustment: Skill cast point animation lengthened slightly
New Effect: Can Physical Lifesteal, can critical hit On-Hit Multiplier: 50% → Every 3 barrages count as 1 Basic Attack Effect Adjustment: Precision equipment passive multiplier adjusted to match Physical Attack bonus New Effect: Every 2% Attack Speed increases skill casting speed by 1%. Barrage Count: Before: 12 (+1 for every 30% Attack Speed) Now: 12 (+3 per skill level) (casting time increases proportionally with barrage count) Base Damage (counts as Basic Attack): Before: 165 (+60 per skill level) (+35% Physical Attack) (cannot critical hit or lifesteal) Now: 170 (+65 per skill level) (+25% Physical Attack) (can critical hit and lifesteal)
Smoothed Attack Speed gains, improving growth.
Round Quantity Adjustments: Before: When Attack Speed is at 0%, 80%, 130%, and 180%, fires 5, 7, 9, or 11 bullets respectively. Now: Can fire 5 bullets from the start, but gains an extra bullet for every 30% Attack Speed, up to 6.
Round Quantity Adjustments: Before: When Attack Speed is at 0%, 80%, 130%, and 180%, fires 10, 13, 16, or 19 bullets respectively. Now: Can fire 12 bullets and gain an extra bullet for every 30% Attack Speed, up to 6.
Scheda eroe da HOK Camp Global (Italiano) · recuperata il 1 nov 2026. Illustrazioni e video appartengono a Tencent / TiMi Studio Group.
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